WeaponBall prototype thingy
A/D:movement
LMB: attack
RMB:weapon specific action
S:fastfalling
W:jumping (you get 3 after hitting the ground)
ESC:go back to titlescreen
fixed a bug with the scaling not resetting after quitting
| Status | In development |
| Platforms | HTML5 |
| Author | guydoesthings |
| Made with | Godot |
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